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成為美術家必備工具指南 |
RenderMan Part III
This article discusses he possibility of modeling and animating a scene using C or C!+
RenderMan: Basics on Camera Positioning
Although the positioning is not as intuitive as Pov-Ray, it has an advantage when describing camera trajectories.
Creating and Editing Animations with GIMP
Simple techniques to create and edit animations using the Gimp
Design of Recursive Structures. POVRAY III
The author explores the use of iterative structures within POVRAY and the beautiful images that they can generate.
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